Discussion about math, puzzles, games and fun. Useful symbols: ÷ × ½ √ ∞ ≠ ≤ ≥ ≈ ⇒ ± ∈ Δ θ ∴ ∑ ∫ • π ƒ ¹ ² ³ °
 

You are not logged in. #2 20060129 01:05:48
Re: try to get XAnd that's a quartic equation. They can be solved, but the method is very complex. I think I've probably taken the wrong route. That or the quartic can be factorised into something nicer. Why did the vector cross the road? It wanted to be normal. #3 20060129 01:24:01
Re: try to get XHow precise did you wish to be? I tried a couple of different ways and none gave me an exact answer. 