Discussion about math, puzzles, games and fun. Useful symbols: ÷ × ½ √ ∞ ≠ ≤ ≥ ≈ ⇒ ± ∈ Δ θ ∴ ∑ ∫ • π ƒ -¹ ² ³ °
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You are not logged in. #1 2005-10-01 03:07:38
0 = 1You know, I needed to post. Boy let me tell you what: I bet you didn't know it, but I'm a fiddle player too. And if you'd care to take a dare, I'll make a bet with you. #2 2005-10-01 06:20:10
Re: 0 = 10! was defined during the following conference between the world's finest mathematicans: Last edited by mathsyperson (2005-11-23 03:08:26) Why did the vector cross the road? It wanted to be normal. #3 2005-10-01 07:59:30
Re: 0 = 13! = 3 x 2!, 2! = 2 x 1!, so 1! = 1 x 0!, so 0! = 0 x (-1)! ???? "The physicists defer only to mathematicians, and the mathematicians defer only to God ..." - Leon M. Lederman #4 2005-10-01 23:46:47
Re: 0 = 1If 0! = 0 x (-1)!, then (-1)! would be 0! / 0, which is indeed undefined. The pattern still works! Why did the vector cross the road? It wanted to be normal. #5 2005-10-05 22:50:39
Re: 0 = 1it is essential that 0!=1 in combinatorics, otherwise a lot of things won't work #6 2005-11-22 23:08:35
Re: 0 = 10 = 1 #7 2005-11-23 03:10:33
Re: 0 = 1Very good. I think the flaw is something to do with square roots needing a ± stuck to them, but still, it's a nice 'proof'. Last edited by mathsyperson (2005-11-23 03:10:46) Why did the vector cross the road? It wanted to be normal. #8 2005-11-23 04:05:55
Re: 0 = 1You are wrong. #9 2005-11-23 09:12:09
Re: 0 = 1Yes, I am indeed. lol #10 2005-12-05 02:39:54
Re: 0 = 1Oh, wow! That is so cool. School is practice for the future. Practice makes perfect. But - nobody's perfect, so why practice? |