You are not logged in.
Hi Math whizzes,
I need to find the (affine) transformation matrix which transforms an arbitrary plane in 3D i.e. ax+by+cz = d to the z-plane i.e. z=0
Does anyone know I would go about solving this problem?
Offline
This trasforms any point (x,y.z) to (x,y,0).
Last edited by JaneFairfax (2008-05-10 00:07:18)
Offline
Would this work with, say, x=0? That would get mapped to a line on the z-plane instead of the z-plane itself. Maybe that doesn't matter, I don't know.
Why did the vector cross the road?
It wanted to be normal.
Offline
I dont think just dropping off the z-variable would make this work. The matrix stated does just that. Any other thoughts on how this transformation can be achieved?
Offline