Discussion about math, puzzles, games and fun. Useful symbols: ÷ × ½ √ ∞ ≠ ≤ ≥ ≈ ⇒ ± ∈ Δ θ ∴ ∑ ∫ • π ƒ -¹ ² ³ °
| |
|
|
You are not logged in. #1 2006-08-07 03:02:24
Killer DecksThe Mythbusters set out once again to prove something - Is a card from an ordinary deck of playing cards lethal? Could it cause serious damage? No, it couldn't...but it can cause some damage. To the skin, that is...and pretty hurtful. #2 2006-08-07 05:35:20
Re: Killer DecksAnything can pierce skin, when accelerated to fast enough speeds. That a playing card can do this is no surprise. "In the real world, this would be a problem. But in mathematics, we can just define a place where this problem doesn't exist. So we'll go ahead and do that now..." #3 2006-08-07 06:25:12
Re: Killer DecksI'd love to see that scenario in some movie, a guy loses a poker game so he throws a card and kills his opponent. #4 2006-08-25 03:55:57
Re: Killer DecksI just love throwing cards. There are two ways to actually hurt someone, and actually cause quite a sting without drawing blood. Last edited by Devanté (2006-08-25 16:09:07) #5 2006-09-06 04:18:00
Re: Killer DecksThere is also another technique of throwing I invented called the 'card boomerang'. Simply throw the card with your left hand (if you are right-handed) using the curve-technique, and hopefully after some practice you will have mastered it. It is extremely hard, but it is also extremely fun. This will help make you better at the ambidextrous technique, in which you throw two cards at once, one in each hand. If used as a form of defence, this can be extemely useful, and painful. #6 2006-09-06 04:21:51
Re: Killer Deckslol if anything can hurt someone at a accelerated speed then what about a tissue? Presenting the Prinny dance. Take this dood! Huh doood!!! HUH DOOOOD!?!? DOOD HUH!!!!!! DOOOOOOOOOOOOOOOOOOOOOOOOOD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! #7 2006-09-06 04:28:39
Re: Killer DecksThat's not my point. The reason I have posted that long post is to show you how to throw cards, and the technique behind them. I know that anything can cause some damage at speeds accelerated to a fast enough level. #8 2006-09-06 04:53:17
Re: Killer DecksWhile you're right that anything can cause damage if thrown fast enough, I think that for tissues to be fast enough to cause pain they'd need to be travelling much faster than anyone could throw them. Why did the vector cross the road? It wanted to be normal. #9 2006-09-06 06:19:06
Re: Killer Decks
Even a couple of protons traveling near the speed of light will have the impact of a softball. Of course, protons would be more likely to pass straight through you like knife would, and thus, not an actual impact. But if you can get a tissue to a high enough velocity, it can kill you. "In the real world, this would be a problem. But in mathematics, we can just define a place where this problem doesn't exist. So we'll go ahead and do that now..." #10 2006-09-07 05:13:56
Re: Killer DecksFirst person on this forum to get a tissue up to that speed gets a prize. #11 2006-09-07 05:18:49
Re: Killer Decks
the thing is, if the proton just so happened to strike one of your bodys atoms, even at that speed, its very very very very very very very very very very very unlikely that you would ever notice it, and its very likely that it might never strike a single atom of your body. The Beginning Of All Things To End. The End Of All Things To Come. |