Discussion about math, puzzles, games and fun. Useful symbols: ÷ × ½ √ ∞ ≠ ≤ ≥ ≈ ⇒ ± ∈ Δ θ ∴ ∑ ∫ • π ƒ -¹ ² ³ °
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You are not logged in. #1 2006-02-28 01:20:06
Series and ProgressionsSP # 1 Character is who you are when no one is looking. #2 2006-02-28 02:00:43
Re: Series and ProgressionsLet: Last edited by krassi_holmz (2006-02-28 02:05:26) IPBLE: Increasing Performance By Lowering Expectations. #3 2006-02-28 15:41:27
Re: Series and Progressionskrassi_holmz, although I don't see any serious mistake in the way you started, I am not fully convinced with the proof. I shall wait for a few more days before posing the solution. Character is who you are when no one is looking. #4 2006-02-28 16:38:34
Re: Series and Progressionsp,q and r are in Arithmetic prgression, so Where's my mistake? Last edited by krassi_holmz (2006-02-28 16:46:07) IPBLE: Increasing Performance By Lowering Expectations. #5 2006-02-28 17:05:48
Re: Series and Progressions
Character is who you are when no one is looking. #6 2006-02-28 17:16:13
Re: Series and ProgressionsThat's better. IPBLE: Increasing Performance By Lowering Expectations. #7 2006-03-01 15:14:27
Re: Series and ProgressionsSP # 2 Character is who you are when no one is looking. #8 2006-03-01 16:56:26
Re: Series and Progressions642? IPBLE: Increasing Performance By Lowering Expectations. #9 2006-03-01 18:43:27
Re: Series and Progressions
Character is who you are when no one is looking. #10 2006-03-01 18:45:45
Re: Series and ProgressionsI want MORE!!! IPBLE: Increasing Performance By Lowering Expectations. #11 2006-03-02 17:02:41
Re: Series and ProgressionsHere you get! Character is who you are when no one is looking. #12 2006-03-03 16:43:42
Re: Series and ProgressionsSP # 4 Character is who you are when no one is looking. #13 2006-03-03 16:52:01
Re: Series and ProgressionsSP #4: the ball is dropped, so it doesn't travel anywhere. "In the real world, this would be a problem. But in mathematics, we can just define a place where this problem doesn't exist. So we'll go ahead and do that now..." #14 2006-03-03 23:11:41
Re: Series and ProgressionsIf we count this we get the sum : I may be wrong. IPBLE: Increasing Performance By Lowering Expectations. #15 2006-03-04 01:27:52
Re: Series and Progressions
Character is who you are when no one is looking. #16 2006-03-04 01:36:28
Re: Series and ProgressionsThis is how the problem is solved in a different way. Character is who you are when no one is looking. #17 2006-03-04 22:33:10
Re: Series and Progressions
If you're being picky like that, then technically it travels 6m. Why did the vector cross the road? It wanted to be normal. #18 2006-03-04 23:47:40
Re: Series and ProgressionsEinstein would say: IPBLE: Increasing Performance By Lowering Expectations. #19 2006-03-06 15:49:00
Re: Series and ProgressionsSP # 5 Character is who you are when no one is looking. #20 2006-03-06 16:05:52
Re: Series and Progressions
Last edited by Ricky (2006-03-06 16:06:02) "In the real world, this would be a problem. But in mathematics, we can just define a place where this problem doesn't exist. So we'll go ahead and do that now..." #21 2006-03-06 16:20:13
Re: Series and ProgressionsWell done. Ricky! Character is who you are when no one is looking. #22 2006-03-07 17:29:26
Re: Series and ProgressionsSP # 6 Character is who you are when no one is looking. #23 2006-03-08 03:19:08
Re: Series and Progressions
Why did the vector cross the road? It wanted to be normal. #24 2006-03-08 03:22:56
Re: Series and ProgressionsYou are correct, mathsyperson! Well done! Character is who you are when no one is looking. #25 2006-03-08 18:38:54
Re: Series and ProgressionsSP#3: q=57(1-a) Solving a=2/3 or a=3/2; Then q=19 or q=-57/2 But when q=-57/2 the sum is negative, so: So the answer is: a=2/3;q=19 IPBLE: Increasing Performance By Lowering Expectations. |