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You are not logged in. #401 20060216 11:53:51
Re: Problems and SolutionsI think my and irspow's methods are pretty much the same, just worded differently. We get the same answer, anyway. Why did the vector cross the road? It wanted to be normal. #402 20060216 12:04:42
Re: Problems and SolutionsSorry, I didn't mean to jump in your spot. The wording of this problem is what had me scratching though. I wasn't sure if ganesh wanted the overall probability of drawing a defective bolt from B or the probability that I (or should I say we?) calculated. #403 20060216 12:54:23
Re: Problems and SolutionsDon't worry, you're in your own spot. Our spots just happen to look similar. Why did the vector cross the road? It wanted to be normal. #404 20060216 23:21:55
Re: Problems and SolutionsBoth mathsyperson and irspow are correct. Well done. Character is who you are when no one is looking. #405 20060217 04:03:04
Re: Problems and Solutionsk+90's formula is: Anybody want to try their hand at an induction proof, or should I? "In the real world, this would be a problem. But in mathematics, we can just define a place where this problem doesn't exist. So we'll go ahead and do that now..." #406 20060217 15:32:01
Re: Problems and SolutionsRicky is correct. I shall wait for someone to post a proof. Character is who you are when no one is looking. #407 20060217 15:51:11
Re: Problems and SolutionsProblem # k + 91 Character is who you are when no one is looking. #408 20060217 23:11:28
Re: Problems and Solutions
Why did the vector cross the road? It wanted to be normal. #409 20060217 23:36:45
Re: Problems and Solutionsmathsyperson's solution to problem # k + 91 is correct. I shall post the method if none of the others are able to give a proper solution with the steps. Character is who you are when no one is looking. #410 20060218 07:21:57
Re: Problems and SolutionsI have the induction proof written up on paper, but I'm a bit too lazy to type it all up now. Maybe later tonight. "In the real world, this would be a problem. But in mathematics, we can just define a place where this problem doesn't exist. So we'll go ahead and do that now..." #411 20060218 10:17:34#412 20060218 19:47:57
Re: Problems and SolutionsRicky and irspow are correct! Character is who you are when no one is looking. #413 20060218 20:35:43
Re: Problems and SolutionsProblem # k + 93 Character is who you are when no one is looking. #414 20060219 00:48:50
Re: Problems and Solutions
Why did the vector cross the road? It wanted to be normal. #415 20060219 01:33:13
Re: Problems and SolutionsWell done, mathsyperson! Character is who you are when no one is looking. #416 20060219 02:06:10
Re: Problems and SolutionsNice job, Mathsyperson! I spent like twenty minutes to come up with the same answer using the disk method of integration. #417 20060219 04:00:24
Re: Problems and SolutionsThis is not my type of problem, but here goes nothing. *edit Duh! I forgot to subtract abc from both sides of the equation. Last edited by irspow (20060220 00:14:16) #418 20060219 18:13:54
Re: Problems and Solutionsirspow, please check the solution you posted again Character is who you are when no one is looking. #419 20060219 18:36:18
Re: Problems and SolutionsProblem # k + 95 Character is who you are when no one is looking. #420 20060219 21:07:26
Re: Problems and SolutionsSo a=c or a=b and Last edited by krassi_holmz (20060219 21:26:54) IPBLE: Increasing Performance By Lowering Expectations. #421 20060219 21:31:02
Re: Problems and Solutionsk+95: IPBLE: Increasing Performance By Lowering Expectations. #422 20060220 00:22:20#423 20060220 01:24:03
Re: Problems and SolutionsYeah IPBLE: Increasing Performance By Lowering Expectations. #424 20060220 01:25:03
Re: Problems and SolutionsCharacter is who you are when no one is looking. #425 20060220 02:48:19
Re: Problems and SolutionsProblem # k + 96 Character is who you are when no one is looking. 