Discussion about math, puzzles, games and fun. Useful symbols: ÷ × ½ √ ∞ ≠ ≤ ≥ ≈ ⇒ ± ∈ Δ θ ∴ ∑ ∫ π -¹ ² ³ °

You are not logged in.

- Topics: Active | Unanswered

Pages: **1**

**cooljackiec****Member**- Registered: 2012-12-13
- Posts: 185

HELP!!!

*Last edited by cooljackiec (2013-02-04 15:01:28)*

I see you have graph paper.

You must be plotting something

Offline

**Harold****Guest**

You can use binomial theorem,or you can use moivre's formula(i may have spelled incorrectly)-

**cooljackiec****Member**- Registered: 2012-12-13
- Posts: 185

whenever i do binomial theorem, i keep getting the same thing, but its wrong

I see you have graph paper.

You must be plotting something

Offline

**zetafunc.****Guest**

Do you know how to apply De Moivre's theorem here?

**bob bundy****Moderator**- Registered: 2010-06-20
- Posts: 7,524

hi cooljackiec

Post the answer you are getting and we can see where you are going wrong.

Bob

Children are not defined by school ...........The Fonz

You cannot teach a man anything; you can only help him find it within himself..........Galileo Galilei

Offline

**noelevans****Member**- Registered: 2012-07-20
- Posts: 236

Hi cooljackiec!

Three ways to get the result:

i60°

1) Convert z = 1+ i√3 into polar (exponential) form 2e so the 6th power is

i60° 6 6 i360° i0°

(2e ) = 2 e = 64e = 64(cos0°+isin0°) = 64( 1 + 0 ) = 64.

iθ

re = (r,θ) are polar forms for complex numbers.

The rcisθ = r(cosθ+isinθ) is really a "hybrid" in the sense that it is given in terms of

r and θ, but when the trig functions are evaluated it gives the rectangular form x+iy.

So rcisθ is handy for converting complex numbers from polar to rectangular form.

2) First get z² = 2(-1+i√(3)). Then square z² to get z^4 = -8(1+i√(3)). Then multiply

z^4 by z^2 to get the 64.

3) Multiply (x - (1+i√3))*(x - (1-i√3)) = x^2-2x+4. Then divide x^6 by x^2-2x+4 to

get a remainder of 0*x+64. Substitute z for x in 0*x+64 to get the result 64 using the

Extended Remainder Theorem.

The Extended Remainder Theorem: Given P(x)/D(x) = Q(x) + R(x)/D(x). For any x for which

D(x)=0, P(x)=R(x).

Simple proof: Multiply by D(x) to obtain P(x) = Q(x)D(x) + R(x). Then since we are using

only x's that make D(x)=0 this reduces to P(x)=R(x).

Dividing x^6 by x^2-2x+4 yields Q(x)=x^4+2x^3-8x-16 with R(z)=0*z+64 Since z=1+i√3 is

one of the two values that makes D(x)=0, P(z)=R(z)=0*z+64=64. [Note (1-i√3)^6 = 64 also.]

I find 1) to be easiest and 2) to be the hardest. The reason I find 3) easier than 2) is that

the division can be done quickly using the Generalization of Synthetic Division (GenSynD)

algorithm. An article on how to do GenSynD can be found on the site that comes up when

googling "Math: The Original Four Letter Word."

Have a superduper day!

Writing "pretty" math (two dimensional) is easier to read and grasp than LaTex (one dimensional).

LaTex is like painting on many strips of paper and then stacking them to see what picture they make.

Offline

**cooljackiec****Member**- Registered: 2012-12-13
- Posts: 185

I got -26, I don't remember how, but I used binomial theorem. It is wrong I believe

I see you have graph paper.

You must be plotting something

Offline

**bobbym****Administrator**- From: Bumpkinland
- Registered: 2009-04-12
- Posts: 102,824

Hi;

Some good methods have been suggested in previous posts. You can do this in yet one more way, by direct computation,

from Pascals triangle:

put a = 1

separate the odd and even powers and plug in (√3)i for b. Even ones first,

then odd.

Add 64 + 0, answer is 64.

**In mathematics, you don't understand things. You just get used to them.****If it ain't broke, fix it until it is.** **A number by itself is useful, but it is far more useful to know how accurate or certain that number is.**

Offline

Pages: **1**