Discussion about math, puzzles, games and fun. Useful symbols: ÷ × ½ √ ∞ ≠ ≤ ≥ ≈ ⇒ ± ∈ Δ θ ∴ ∑ ∫ • π ƒ ¹ ² ³ °
 

You are not logged in. #1 20060115 22:56:45
Looks simple but actually quite hardHi guys, Humankind's inherent sense of right and wrong cannot be biologically explained. #2 20060116 01:39:01
Re: Looks simple but actually quite hardSquare both sides, mutiply by the denominator, then subtract. You end up with: Last edited by Ricky (20060116 01:39:32) "In the real world, this would be a problem. But in mathematics, we can just define a place where this problem doesn't exist. So we'll go ahead and do that now..." #3 20060116 01:43:57
Re: Looks simple but actually quite hardHow on earth did you manage to factor that? Why did the vector cross the road? It wanted to be normal. #4 20060116 03:15:04
Re: Looks simple but actually quite hardI'm just that good. "In the real world, this would be a problem. But in mathematics, we can just define a place where this problem doesn't exist. So we'll go ahead and do that now..." #5 20060116 04:25:35
Re: Looks simple but actually quite hardRicky, Humankind's inherent sense of right and wrong cannot be biologically explained. #6 20060116 04:50:36
Re: Looks simple but actually quite hardBoy, if only I could. But Texas Instruments protects stuff like that. "In the real world, this would be a problem. But in mathematics, we can just define a place where this problem doesn't exist. So we'll go ahead and do that now..." #7 20060116 05:36:30
Re: Looks simple but actually quite hardWe must solve the system IPBLE: Increasing Performance By Lowering Expectations. #8 20060116 05:40:18
Re: Looks simple but actually quite hardAnd one more condition: IPBLE: Increasing Performance By Lowering Expectations. 