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**MathsIsFun****Administrator**- Registered: 2005-01-21
- Posts: 7,619

After a recent posting regarding the Mind Reader "game", I trawled through the javascriptsource website (I hadn't visited there for about a year), and found a few more games.

(If anyone knows of any good math/logic type games that I can get permission to add, let me know.)

"The physicists defer only to mathematicians, and the mathematicians defer only to God ..." - Leon M. Lederman

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**mathsyperson****Moderator**- Registered: 2005-06-22
- Posts: 4,900

I like them. Beating the pulp out of some AI is always fun.

Why did the vector cross the road?

It wanted to be normal.

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**John E. Franklin****Member**- Registered: 2005-08-29
- Posts: 3,588

I just tried the knight move game, and got 83. Is that average or not so hot?

Also, I remember a game that 2 people play.

It has three groups of sticks of 3, 4, and 5.

One person crosses off a line. They go back and forth.

I can't remember who wins. It was kind of neat.

*Last edited by John E. Franklin (2005-12-27 14:05:40)*

**igloo** **myrtilles** **fourmis**

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**MathsIsFun****Administrator**- Registered: 2005-01-21
- Posts: 7,619

83 is terrible ... I got 67 after a *few* (I won't say how many!) attempts.

And as for that stick game ... maybe I could make it in Flash one day (after I finish the worksheets, and the MineSweeper, and the ...). Do you have any more info on it?

"The physicists defer only to mathematicians, and the mathematicians defer only to God ..." - Leon M. Lederman

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**mathsyperson****Moderator**- Registered: 2005-06-22
- Posts: 4,900

I got 87 with my first attempt. And I love that stick game. It's full to the brim with strategy and tactics, but it's a really quick game, unlike chess.

The basic rules of the stick game are that two players go back and forth crossing out sticks. They have to cross out at least one and they can cross out as many as they want, but only from one set. The winner is the player who crosses out the last stick. Or sometimes they're the loser. The rules can vary.

Why did the vector cross the road?

It wanted to be normal.

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**krassi_holmz****Real Member**- Registered: 2005-12-02
- Posts: 1,905

I prefer VBScript.

Here's a game as html page:

crazy machine.htm

IPBLE: Increasing Performance By Lowering Expectations.

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**MathsIsFun****Administrator**- Registered: 2005-01-21
- Posts: 7,619

Your game ("KR1")?

I hope you don't mind, but I put that page up temporarily so that people can see what it looks like here. It functions in IE, but not Firefox.

"The physicists defer only to mathematicians, and the mathematicians defer only to God ..." - Leon M. Lederman

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**krassi_holmz****Real Member**- Registered: 2005-12-02
- Posts: 1,905

You have to get all squares with 1.

IPBLE: Increasing Performance By Lowering Expectations.

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**Zach****Member**- Registered: 2005-03-23
- Posts: 2,075

Easy as pie. Just go around the outside numbers and make them all equal the middle number one by one.

Boy let me tell you what:

I bet you didn't know it, but I'm a fiddle player too.

And if you'd care to take a dare, I'll make a bet with you.

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**krassi_holmz****Real Member**- Registered: 2005-12-02
- Posts: 1,905

Right!

IPBLE: Increasing Performance By Lowering Expectations.

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