Discussion about math, puzzles, games and fun. Useful symbols: ÷ × ½ √ ∞ ≠ ≤ ≥ ≈ ⇒ ± ∈ Δ θ ∴ ∑ ∫ • π ƒ ¹ ² ³ °
 

You are not logged in. #1 20051029 12:11:25
Angle of reflectionI tend to enjoy reinventing the wheel, coming up with formulas for things that I know, have already been figured out. Its more fun when you don't know the formula for something (ie. a 3d engine) but try to figure it out yourself rather then looking it up and being told. (thats no fun) Last edited by mikau (20051029 12:19:10) A logarithm is just a misspelled algorithm. #2 20051029 12:22:45
Re: Angle of reflectionTry it for differant angles. It always works. Sometimes it will give an answer greater then 360 but its still the right direction. Whats cool is it doesn't have to know what side its on. A logarithm is just a misspelled algorithm. #3 20051031 11:58:05
Re: Angle of reflectionI'll probably be using this in my 3d engine as it progresses, for reflections of light and shading. A logarithm is just a misspelled algorithm. 