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... except in Shakespearean English, of course.
And thanks for the examples (nicely formatted too).
No errors.
Thanks!
I think you should incorporate some definite integrals later, when you finish working on pages on indefinite integration.
In the pipeline. Soon.
Just drafted Integration by Substitution
Comments/suggestions/etc!
OK, posted a new version: Integration by Parts (use refresh!)
Slightly rearranged, with Bob's example at the end, and a footnote on its relation to Product Rule.
What do you all think now?
I thought about using that, but found I couldn't explain it in a direct way ... I seemed to be saying that you already had to have DONE something (dv/dx) before you could go ahead. So I went for the "here is what you have, and this is what you do with it" approach.
Point ii is good
Point iii looks like fun!
Just finished the draft of Integration by Parts
Criticism/suggestions welcome.
Also: would it be better to give the first example BEFORE saying "to help you remember" and the steps? Just because the first-time reader is probably quite lost without seeing how it works.
Hi Bob,
I will have a look at that and get back to you (when I have completed a few other things I am doing now)
Yours, Rod
Great example, will adapt it to web page.
I use the word "reverse".
What do you all think of the tap/tank example?
And is it good that I gave an example from the Rules of Derivatives before Rules of Integration, or should I just go straight to Rules of Integration?
Hi Bob, good suggestion.
Here is a draft of my Introduction to Integration
I am still trying to work how best to present this, so any ideas or criticism is welcome.
(There may also be mistakes, let me know if so).
I downloaded FlashDevelop and got stuck into it (plus lots of Googling).
muxdemux: I simply love programming in Actionscript 3. It is responsive, reliable and each app is self-contained, so library changes don't impact on other live apps.
Glad you all approve, I have made it the live version now.
Thanks guys!
Here is a TEST version of the Binary/Decimal/Hexadecimal Converter
I have added a button (top left) which formats the binary with leading zeros (and fractional part with trailing zeros) ... 4 at a time to match a hex digit.
What do you think? Can you throw different examples at it to see if it works fine (before I make it live).
Magnus is nice. Don't like "insane".
Is it possible to get the equation for the tangent line of the crosshairs displayed?
As in "y=3.105x+2.09" ?
Or perhaps just the slope.
Do you have plans to extend it to show what f '' can be used for?
I do NOW ...
... can you help?
Some old threads are really good ... they have solutions that people search for.
It may not be that much faster either. Say a database has to search an index: it might take 30 steps to find an entry. If you HALVE the size of the index then it might take 29 steps and who would notice? (There are other issues, such as memory and disk, but you see what I mean).
Just drafted this: Second Derivative
Comments/suggestions welcome!
Welcome to the forum Amandaholo. Looking forward to your posts.
I have developed a new version of the software for answering the Questions at Mathopolis
Try out a few different quizzes, and let me know what you think.
Welcome!
What a wonderful list of suggestions, thanks everyone.
Some people own thousands of names, and just sit on them waiting for bidders. I have spent hours and hours thinking of and checking names, pretty much all taken.
And yes, we run a small risk of being "gazumped" ... such is life.