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The flaw in your logic is that the amount you are rounding is not symmetrical.
P(n+1) is (n^3 + 3n^2 + 3n + 1)%6 = (n+1)%6
and assume we start with n^3%6 = n%6, where % means mod (like in C language).
(n^3 + 3n^2 + 2n)%6 + (n+1)%6 = (n+1)%6
(n^3 + 3n^2 + 2n)%6 = 0
Substitute n%6 in place of n^3%6 and get:
(3n(n+1))%6=0
For even numbers, 3n is a multiple of 6, so that works.
For odd numbers, the (n+1) part is even, so that works.
I visited the web site on numbers that ganesh mentions in This is Cool, I discovered...
There was a terrific technical writing on the movement of the moon. But anyway, later
I found this and hoped someone could explain it.
Which of the following class-4 numbers is larger?
C = 2^2^2^83 (The ^ means to the power of.)
D = 3^3^3^52
as before we take the logarithm of both but this time we must do it twice, and we find
ln(ln(C)) = ln(ln(2)) + [ln(2) * 9671406556917033397649408]
= 6703708186976009930559261.24579...
ln(ln(D)) = ln(ln(3)) + [ln(3) * 6461081889226673298932241]
= 7098223961595389530659098.10481...
so D is larger.
(I see that 2^83 is the long 96714... number above, but I don't get how to get the log parts.)
Another example is 9.5 in base-2, should it go to 10 or 9?
1001.1
1010 or
1001
Note that now you have only three values in a row: #.0 (whole number) #.1 (half) #.0 (whole number)
I'm sorry no one is answering your question. It's beyond anything I've ever learned.
I think that .50 should not be rounded in either direction because 1/2 is exactly 1/2 away from the adjacent whole numbers.
0 1234 5 6789 0
I figured it out. The answer is 27/(22+27). 22 comes from .55 times .4,
and 27 comes from .6 times .45
Pretty cool, huh?
I've decided to give one more hint...
If the measurement from a pointy corner to the center is one meter,
then how tall is the tetrahedron?
Also CYMK is Cyan, Yellow, Magenta, and Black. This is used when mixing pigments.
RGB is used to mix light, as in a computer screen, a TV I think.
But what is interesting is when you mix all the pigments together you get a dark color like brown or black.
But when you mix light together, the colors get brighter, and head toward white.
Google "monty hall problem". It might give you some insight into this. At least that's my guess.
Also, if I was to hasard a guess, I would guess .6 / (.55 + .6) which is 0.5217 which is not your answer, oh well.
What kind of vectors are these? What area of mathematics is this?
Why don't hide buttons work when you're not logged in?
See I sometimes just read posts while I'm not logged in and
I noticed this.
Those are two very nice calculators! I'm impressed. I started writing my large digit calculation program yesterday, so I'll continue with that. Plus, I'm not very good at examining programs written by others, and I like writing things from scratch.
How do you put a link in the message of a thread?
I tried [link=http://etc...]Click here for webpage[/link] but that didn't work.
The following web page says you can use any value of x in the cosine summation and the sine too.
Your recommendation is a good one to get the angle within the four quadrants. You might even
be more accurate if you stay with the first quadrant and alter the signs as needed.
But the slope of vertical line can also be negative infinity too!
And the slope of a horizontal line could be negative zero!!
Compare 3p and 4p. Okay. Then compare 2q and -6q. Oh, 2 times 3 is 6, so that will be the easy way to solve.
We will get rid of the q and find p. Multiply 3p +2q = 9 by 3 and add it to the other equation.
So 9p + 6q = 27. Add it to second equation. 13p + zero q = 52
p = 4. Put 4 back into any equation and get q. q = -3/2
Another way is to graph the two lines on graph paper and see where they intersect.
It works in all four quadrants, but the floating point math isn't that precise in this language I used
so when you try angles like 3600 degrees (ten times around a circle), you get really inaccurate answers.
You could with perhaps 20 times more programming, teach the program how to multiply, divide, add, and
subtract out to a large number of decimal places stored in an array. I might try that some day...
I wrote this in Just BASIC v1.0.
It computes the cosine of angles 0, 5, 10, 15, 20, 25, 30, ... to 90 degrees.
The computation of cosine of 90 degrees comes out about 10^-15, not exactly zero though.
'Note: dangle is angle in degrees and rangle is angle in radians
for dangle = 0 to 90 step 5
pi = 3.141592653589793238462643383279502884197169399375105820974944
rangle=(pi*dangle)/180
'Note: cos(x) = 1 - x^2/2! + x^4/4! - x^6/6! + ...
rangleSqrd=rangle * rangle
diver = 0
nextTerm = 1
cosineNow = 1
for iter=1 to 10
for d1 = 1 to 2
diver = diver + 1
nextTerm = nextTerm / diver
next d1
nextTerm = 0 - nextTerm
nextTerm = nextTerm * rangleSqrd
cosineNow = cosineNow + nextTerm
next iter
print "Cosine( ";dangle;" ) = ";cosineNow
next dangle
A postulate can be derived from the original conversation:
sin θ / (1 + cos θ) = tan ( θ / 2 )
Thanks ganesh. Yeah, I see now on #k + 12 that you can solve that
"b" is twice "d", and "d" is 4 times bigger than "a".
That's really something.