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#1676 Re: Help Me ! » Factoring (X^2 - 4) » 2005-09-16 06:36:13

Yeah, always remember the differance of two squares. x[sup]2[/sup] - y[sup]2[/sup] = (x + y)(x - y). Always be on the look out for numbers with integer square roots. For instance x[sup]2[/sup] - 25 =  x[sup]2[/sup] - 5[sup]2[/sup] = (x+ 5)(x-5). Also variables with even exponants other (then zero) can always be converted to a square. x[sup]4[/sup] = (x[sup]2[/sup])[sup]2[/sup]

#1677 Help Me ! » stuck on logarthimic equation » 2005-09-12 10:58:32

mikau
Replies: 0

2 log (x+2) + log (x - 1) = 3 log x            using a base of 3.

I'm supposed to solve for X. Usually I'm pretty good with these but this I just can't solve. Usually I have to factor, but I keep ending up with a 3rd degree polynomial which my mathbook has not taught me how to solve. So I'm expected to solve it another way. Help! :-(

#1678 Re: Help Me ! » the wierd "w" » 2005-09-07 11:33:06

Right then. What do alpha, beta, and gamma stand for in matrices?

#1679 Maths Teaching Resources » hehehe » 2005-09-07 03:59:44

mikau
Replies: 3

Playing basketball at the park yesterday, and there was a kid on a bench doing his homework. "I hope he's doing math" I thought, "and I hope he needs help!"

suddenly he asked his friends "how many feet are in a mile?" his friends didn't know. Thats philadelphia for ya. lol. So I spoke up, "5280". Next thing I knew I was helping the kid with his homework. He was only in like 8th grade, I'd much have prefered he'd been in highschool and doing highschool level math, (more fun!) but it was still nice to be able to help.

I could probably make a fortune teaching n00bs math in philadelphia!

I'm teaching my younger brother 6th grade math and my younger sister Algebra 2 this year. w00t! Teaching math is fun!

#1680 Re: Help Me ! » the formulas for sine, cosine and tangent » 2005-09-06 15:15:53

Well I wrote a perfectly working function for sine but my compiler is screwing up. :-( Its a pretty cool function though.

#1681 Re: Help Me ! » the formulas for sine, cosine and tangent » 2005-09-06 00:37:08

Might be a good idea to first automaticly reduce the arguement. I don't know this languagel but, as the first step of the function, in C++ you could just say

float sine(float x)
{
  while ( x >= 360)
{
  x = (x - 360);
}

/* insert formula for sine here*/

}


since adding 360 degree's to an angle has no effect on its sine, cosine or tangent, the value returned will be correct, and more accurate.

#1682 Re: Help Me ! » the formulas for sine, cosine and tangent » 2005-09-05 05:30:08

Hmm...what does "^" mean? Is that something used in calculus or something? Never enountered it in my math book.

#1683 Help Me ! » the wierd "w" » 2005-09-03 12:50:49

mikau
Replies: 2

I'm pretty sure its called omega, it looks like a w drawn with curves. Or kind of like a horizontal "8"

I've seen this symbol several times. What does it mean? My mathbook used it once to stand for radians per second, in angular velocity problems. But I tend to see it a lot in places where its meaning appears to be undefined.

What does this symbol stand for? Is it just used for variables or does it always mean the same thing?

#1684 Help Me ! » the formulas for sine, cosine and tangent » 2005-09-03 11:48:11

mikau
Replies: 13

I would like to right some simple C++ programs to do some vector calculations and stuff but I need a way to calculate sine, cosine and tangent. I take it most computers have the formula's built in somewhere but I think it might be educational (mathematicly) and good programming practice to write my own algorithm. I've seen a few differant formulas for more or less accurate calculations on the internet but the explanations are often quite confusing. Using words to express yourself is not what mathematicians do best.

Basicly I wan't to define the following functions: float sin( float x); float cos(float x); float tan(float x);

So I can just call sin(x) cos (x) or tan(x) anytime I need them.

#1685 Re: This is Cool » The TV show Numb3rs and probability » 2005-09-03 10:50:55

Ok I looked around and read a couple explanations. None of them made sense untill I read one that considered all possibilites. This uses goat A and goat B.

If you picked the car on your first guess, and goat A or goat B was revealed to you, then switching your choice you would loose the car.

If you picked goat A on the first guess, and then goat B was revealed to you, switching your choice would win you the car.

If you picked goat B on the first guess, and then goat A was revelaed to you, switching your choice would win you the car.

In two out of three scenario's, switching your choice wins you the car, so yes it is true! It makes sense now but it still doesn't make sense. lol.

Charlie was right. Our instincts aren't always correct.

So, MathIsFun, you watch Numb3rs? The new season is starting soon! w00t! :-D

#1686 Re: This is Cool » The TV show Numb3rs and probability » 2005-09-02 15:59:30

But regardless of which one you pick, there will always be one goat remaining.

#1687 This is Cool » The TV show Numb3rs and probability » 2005-09-02 14:54:23

mikau
Replies: 38

Ok you gotta admit this show is cool but I don't always know if this guy is talking math or if someone is just making this math up but, well he gave a wierd probability example that doesn't make sense..

You are at a gameshow and there are three curtains before you. Behind one curtain is a goat, behind the other curtain is a car, and behind the other is another goat.

The object is to guess the curtain which has the car behind it, and you win it.

Now obviously the chances on the first guess, are 1/3. (One choice three possibilities.)

Now a contestent pics the center curtain. A side curtain is opened, revealing a goat. So one curtain is eliminated and you know that the car is either behind the curtain you picked, or the other curtain. NOW will switching your choice improve your chances of winning the car? It would appear, that either way, your chances are the same. 50-50. But according to Mr Charlie Eps, you'd be wrong. Unfortunatly he explained why so quickly I couldn't follow it. But he said that switching your choice at that point, actually doubles your chances of winning the car. Something about revealing a goat in the other curtain increases the odds of a goat being in the location you picked. Why, I have no idea, I couldn't follow it that quickly.

Has anyone ever heard of this problem? Can you justify why switching your choice after the goat is revealed in the other curtain, doubles your chances?

#1688 Re: Help Me ! » probability, drawing cards from a deck » 2005-08-31 05:29:16

well obviously it works for this problem but is this the solution for all problems of this type?

#1689 Help Me ! » probability, drawing cards from a deck » 2005-08-31 05:26:13

mikau
Replies: 5

I got a wierd problem today I wasn't sure how to solve. It seems to be a wierd combination of probability and permutations. (or combinations)

Three cards are drawn at random from a deck of 52 cards. (without replacement) What is the probability that two cards will be black and one will be red?

Now obviously there are 26 blacks and 26 reds. The chance of getting a black on the first try is 26/52 or 1/2, on the second draw, since one black card is missing the chances are 25/51, on the third draw there are 50 cards in the deck, but still 26 reds, so 26/50

So 26/52 * 25/51 * 26/50 The answer reduces to 13/102.

But obviously this is not correct. Since it merely said the probability of getting two blacks and one red, regardless of what order they appear in.

Now in permuations, I learned to eliminate repeated combinatons (regardless of order) by dividing by the number of objects in each combination. In This case 3. But I didn't learn how to do it in probability questions. :-/

If I multiply 13/102 by 1/3 (dividing by 3) then we have 13/306. This is obviously not the answer since the demoninator just got larger. The odds should get greater if order does not matter, not less. I checked the anawer to the problem and it says 13/34. Now the only way to get this is to divide the denominator by 3. However I realized I can achieve the same result by dividing the whole expression by 3:  (13/102)/3. This will multiply the numerator by 3 and it can be reduced to 13/34.

Is this the correct way to solve the problem?

#1690 Help Me ! » typing math symbols » 2005-08-29 06:07:31

mikau
Replies: 7

I was just wondering, how do I type exponants, radicals, etc, on the keyboard? Is there any way I can type them on microsoft word?

I've been typing up some math notes but I'm forced to draw tiny block letters and radical signs and it looks kind of sloppy.

#1691 Re: This is Cool » I'm cracking up » 2005-08-28 03:50:19

And excuse my spelling of icosceles, I'm a math freak not a spelling wizard.

#1692 Re: This is Cool » I'm cracking up » 2005-08-28 03:17:25

"Nice question,brilliant reasoning."

w00t! :-D

#1696 Re: This is Cool » I'm cracking up » 2005-08-27 05:39:57

Well, mortals, where are my compliments? ;-)


Well maybe no one bothered to answer this because it was too easy. :-(

#1697 Maths Is Fun - Suggestions and Comments » general discussion forum? » 2005-08-27 05:16:57

mikau
Replies: 9

On the dark discussion forum, are we allowed to talk about anything? Or just futeristic stuff and head transplants?

#1698 This is Cool » I'm cracking up » 2005-08-27 04:25:50

mikau
Replies: 10

Ok I don't know whats happening but I could have sworn I saw this posted by ahgua last night. Having figured it out I returned to post the answer and I can't find the post for the life of me! Maybe ahgua deleted it, I don't know, but at any rate I redrew a picture of the problem so I could post the answers.

inscribedangles.jpg

w = 70 x = 90 y = 110 z = 110

#1700 Re: Help Me ! » Variations » 2005-08-27 03:59:30

I love the more abstract rate problems! :-D

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