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#101 Re: Dark Discussions at Cafe Infinity » malware warning » 2025-02-25 06:01:14

Bob

I check out all links that get posted. As far as I can remember my security software jumped in and blocked me from going there.  So I researched without following the link and found warnings about it on the net.

When I put in a link I deliberately don't disguise it at all so everyone can see where I'm sending them.

Almost every day the forum gets inappropriate posts and admin or a moderator has to deal with.  Annoying but it seems to be something we all have to cope with.  If you spot a 'dodgy' post click the 'report' link as it flags it up to us.

Bob

#102 Re: Help Me ! » Is velocity ever a scalar quantity? » 2025-02-24 22:09:24

Bob

When I meet a new problem for which I don't have a method, one approach that sometimes helps me is to simplify the numbers to an easier case first and see if I can establish some rules.

So far I've filled lots of sheets of paper with arrangements but not yet got anywhere.  swear

Bob

#103 Re: Science HQ » Position » 2025-02-24 22:04:11

Bob

Both are true apparently.

  Yes, that's right.  It's all to do with frames of reference.  From the plane you will see me apparently moving backwards along with the ground, but I think I'm stationary.

So I'll see the ball end up at B as well.

So "The ball starts at position a, and ends up at position b. Absolutely." is the correct version.

Bob

#104 Re: Science HQ » Position » 2025-02-23 00:47:15

Bob

What you describe sounds like a Galilean frame of reference and I'd think it would  work.  You could add equations that accurately give the position in orbit for the planets and moons and so we'd have a way of taking account of all the movements.  I'm not sure if Einstein's theory messes with that nor if the uncertainty principle throws a spanner in, but something like that got astronauts to the Moon and back, and also all those exploration rockets that have gone out to the outer planets.

Is this the moment to remind you that the Sun is part of a spiral arm of the Galaxy which is both spinning and moving through space?  It's a similar dilemma to the one that says the Earth is sitting on the back of a giant turtle.  And what holds the turtle? Another larger one. And what holds that?  "Oh, you don't get me like that", said the lady,"It's turtles all the way down". *

Bob

*https://apilgriminnarnia.com/2014/03/26/turtles/

Commander Bob, of Mars Fleet 25

Thanks for the promotion.  Do I get a smart uniform?

#105 Re: Science HQ » Position » 2025-02-22 04:26:58

Bob

The latitude/longitude coordinate system was devised specifically for navigating on the surface of the Earth.  You can determine your latitude by observing the angle between the Pole star and the horizontal. Latitude is harder; if you can work out the right ascension amd declination of a star and you know the time and date, you can calculate the longitude, but not much help if you're on the Moon or Mars.  No one has devised a coordinate system for the Solar System yet. 

So maybe you should make one.  World fame awaits. up

Bob

#106 Re: Help Me ! » Is velocity ever a scalar quantity? » 2025-02-19 20:19:08

Bob

Thanks phrontister, well spotted. If I see a post that is pure advertising I remove it and the new member/guest.  This one wasn't selling anythng (I think) so I've edited it out but left Echo_23 as a member for now. It can get tricky when the 'offender' has put in actual mathematical content as I don't want to fragment the thread.

Any ideas on the dinner party post?

https://www.mathisfunforum.com/viewtopic.php?id=32566

Bob

#107 Re: Help Me ! » Dinner puzzle....Please help! » 2025-02-19 02:40:21

Bob

hi Nick

Welcome to the forum.

I would like everyone to meet at least once.

I'm thinking you'd want 7 at each venue, for each course.  So person A would meet 6 others each time, that's only 24.  So that won't work.

Can I do it with more folk at some venues and less elsewhere? I suspect not but I'll go back to my spreadsheet and try.

Trivial solution that you won't want: Everyone goes to venue 1, then all on to venue 2 etc etc.

Bob

#108 Re: Help Me ! » Is velocity ever a scalar quantity? » 2025-02-17 02:08:43

Bob

There's not much chance of observing uniform motion without external forces here on Earth chiefly because of friction and to a lesser extent air resistance.

In space it's happening all the time.  The space craft that were shot off to escape the solar system are just continuing in the direction they were going when the fuel ran out.

And any object in orbit just keeps going.  There is an external force; gravity; and that's what causes the orbit but .for example the Earth's tangential speed doesn't change significantly .

You could think about examples where the friction is very low such as in ice skating.

Bob

#109 Re: This is Cool » My Thesis » 2025-02-16 04:30:25

Bob

That's great!  Wow, hasn't time flown by. I seem to remember you were a lot younger when you joined.

Anyhow, it'll be a few days before I get a chance to study it properly.  I'll let you know then how I got on.  Probably have to have a few things explained (to this old timer)

Bob

#110 Re: Help Me ! » Is velocity ever a scalar quantity? » 2025-02-15 05:46:51

Bob

You could call it a throttle as that's how it works.

Once you've reached cruising speed there is still a force trying to slow you up  made from wind resistance and friction so you still need to input some gas to create a force to overcome these.

Once there are no externally impressed force's Newton says we keep going at constant velocity.

Bob

#111 Re: This is Cool » srđan math » 2025-02-10 05:43:29

Bob

underlined (... , -3,-2,- 1,0,1,2,3, ..) is the distance from point(number) 0 to the underlined number (point)

Just checking: so 3 = 3 = -3   ?

Bob

#112 Re: This is Cool » srđan math » 2025-02-10 02:19:11

Bob

hi Marjanovic

I have now had a more careful look at your thesis.  I haven't understood passed figure 2.  Please explain whether 3 underlined is the space between 2 and 3, or between 3 and 4.  Figure 2 does not make this clear at all.

Bob

#113 Re: Help Me ! » Trigonometry question! » 2025-02-07 08:29:50

Bob

Cool indeed!  Thanks for posting.

Bob

#114 Re: Help Me ! » Trigonometry question! » 2025-02-04 22:16:33

Bob

I would call

trig identities.

Def: identity --- a formula that is true for all values of the variable(s).

https://www.mathwords.com/i/identity.htm

I started with your proof, which works if you allow tan(90) = ∞ and tan(90).tan(0) = 1 .

I just juggled the algebra to avoid messing with ∞.

Bob

#115 Re: Help Me ! » Trigonometry question! » 2025-02-03 22:33:22

Bob

hi KerimF

Thanks for supplying a method.  I did try playing around with trig identities but didn't get there.

Sorry to be pedantic but tan(90) isn't defined ('cause you cannot play around with infinity like it's a number). But your method can be easily adapted smile .

Firstly

for all A except 0 and ∞.

This follows from the basic definitions of trig functions.

In a right angled triangle tanx = O/A and tan(90-x) = A/O.

Trig functions where x is not an angle in a right angled triangle are defined by a rotating unit line which ensures that any identity that is true for acute angles also holds for other angles.

So start with


This cancels down to

From which your identity follows.

Bob

#116 Re: Help Me ! » Position-time graphs; acceleration » 2025-01-30 23:05:30

Bob

1. Was Google AI correct when they said 0m from the origin TYPICALLY means the object at rest? Or is even that incorrect?

In any area of maths you have to be careful not to assume things that you haven't been given.  So I would advise caution.

2. What's the first thing that tells us, in this example, that there is no acceleration; is it the straight line slope? What else tells us?

Just that. The graph is all you have and all you need.

3. What would the graph (the line) look like for an object starting at rest, accelerating from 0m/s to 5m/s, then maintaining 5m/s for several seconds; would it be curved for that first second, then straight for the remaining time?

Yes. You'd have to be told something about the rate of acceleration and for how long.  If a is constant, then the V-T graph is a straight line and the D-T graph is a quadratic. This comes from calculus but you can also get it from s = ut + ½at^2

If a isn't constant that's a one term course at first year Uni.

Bob

#117 Re: Help Me ! » Position-time graphs; acceleration » 2025-01-30 00:41:40

Bob

That's why you need to be careful believing everything you read off the internet; especially AI.*

If you're not told the initial velocity you must not assume it is any value at all.  For some problems an object might be starting from rest but, in this problem we know it isn't.

For the whole of the 3 seconds it's travelling at a constant velocity; there's no such thing as instantaneous acceleration; so it's starting velocity must be 5 m/s.

Bob

* note: I am not a robot.  I've had to prove this loads of times by ticking boxes, even when I'm asked to tick all the squares containing a bike and one square has a tiny, tiny bit of a bike wheel trying to trick me.  I have a grade A (when A* didn't exist) in applied maths ie. mechanics and I've taught it for 37 years. Doing v = u + at problems is something I'm pretty good at. smile

#118 Re: Help Me ! » Position-time graphs; acceleration » 2025-01-28 23:50:38

Bob

Constant velocity definitely means no acceleration.  The given information does not state that u=0 and I think that's why you're confused.  If you take u = v = 5

then v = u + at     => a = (v-u)/t = (5-5)/3 = 0

Bob

#119 Re: Help Me ! » How many integers between 1 and 999 have 3 divisors? » 2025-01-20 20:48:35

Bob
kittenlover206 wrote:

So I think the answer is realising squares of prime numbers have three divisors, to find how many there are find all prime numbers below 999

That's exactly what I was hoping you would realise. up

Well done! And that's my answer too. smile

Bob

#120 Re: Help Me ! » How many integers between 1 and 999 have 3 divisors? » 2025-01-20 01:31:30

Bob

hi kittenlover206

There is a way to answer this without checking every single integer.

Except for 1, all numbers have at least two divisors, 1 and the number itself.

If a number has another then mostly it will have another. If f is a divisor of N then N/f is another divisor.  eg. 48 has these divisor pairs {1, 48, 2, 24, 3, 16, 4, 12, 6, 8}

So we can divide the integers into sets like this.

{1} has a single divisor.

{primes} have 2 divisors. eg divisors of 7 = {1,7}

{many non primes} have an even number of divisors: 1, the number, one or more  divisors  f, and another N/f for each f. (Such as 48 see above)

So what integers have an odd number of divisors? From these which have only one extra apart from 1 and the number?

Bob

#121 Re: Help Me ! » Velocity Time graphs » 2025-01-19 00:19:17

Bob

Whoops, I did mean 3.5.  I just counted squares along the graph and miscounted.  Hey! I'm a mathematician; can't be bothered with all that counting business.

The velocity rightwards makes no sense at all since the velocity axis is up/down.

Here's my interpretation of the graph.

A mouse wants to cross the road and is waiting at the kerb. A big lorry thunders along and the mouse is so frightened it accelerates rapidly away from the road; then decelerates at the same magnitude; coming to rest after two seconds.  As the lorry has now passed the mouse continues the same acceleration back to the road; at t=3 it maintains the constant velocity it has reached of magnitude 5 m/s and 0.5 s later arrives back at the kerb. It continues with that velocity and crosses the road without mishap; arriving at the other side at t=6.

To achieve this interpretation the positive velocity is upwards and represents velocities away] from the road. The road is 12.5 metres wide.

Odd question but maybe in mouse kinetics it makes more sense.  Mice do spend a lot of their time running away from danger so they would take 'away' as the positive direction. 

Bob

#122 Re: Maths Is Fun - Suggestions and Comments » Our New Forum » 2025-01-18 21:13:06

Bob

hi Nancycastro25

Welcome to the forum. 

This thread is a very old one and the last post was in 2012.  Good to contribute (that's what this forum is for) but the last poster hasn't posted again since then smile

Bob

#123 Re: Help Me ! » Velocity Time graphs » 2025-01-18 21:06:17

Bob

hi paulb203

Here's the graph:

4JXo6D4.gif

Below your descriptive paragraph is some code that isn't displaying usefully for me.  Also there are bits here that don't make sense for me. 

rightwards is the positive velocity direction.

But v is the up axis.

And what is this mouse doing? It starts with zero velocity and over a period of one second accelerates to 5 m/s. Then, in another second it decelerates back to zero at (2,0). It continues to accelerate negatively (ie accelerate but in the opposite direction) for another second and then continues at a steady speed for 3 more seconds.

By using 'area under the graph = distance travelled' I can see it has travelled 5 metres after 2 seconds.  But then the areas are negative so it's coming back from its original direction. -5 metres occurs at 4.5 seconds when it is back where it started?? Then it continues in that negative direction until 6 seconds by which time it has travelled 5 x 2.5 metres in the negative direction.  Has it crossed the road? Only if it was pointing the wrong way to start with and ran the wrong way until 4.5 seconds.

Bob

#124 Re: Help Me ! » Dividing powers of 10 » 2025-01-14 07:14:06

Bob

hi Alison,

Something strange has happened with the formating of your post. On my laptop there are too many new line characters so it's hard to work out what you're saying.  Does it look ok to you?

If so, how are you viewing the forum?

Or are you an AI bot?

Bob

#125 Re: Exercises » Exercise » 2025-01-13 22:40:21

Bob

hi Phro, Thanks for that confirmation.  Here's my method:

Bob

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