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#9726 Re: Help Me ! » nth term - what am I supposed to do? » 2010-12-03 02:18:45

Bob

hi schoolrules1

Right idea.  If you can force the expression into the right format you're 99% there.

you  wrote:

3(9n^2 - 12n + 4) - 2

= 27n^2 - 36n + 12 - 2

= (9n-6)(n-2) - 2

There's an error in the first line and then you don't need the next two.

3(9n^2 - 12n + 4) - 2 = 27n^2 - 36n +12 -2 which is not what you started with!

Your squaring was right so let's go back to that and manipulate the algebra into the right format.

9n^2 - 12n + 4 = 9n^2 - 12n + 4 + 2 - 2            ..............Here I'm adding 2 then subtracting it again.

That means it's still the original expression.

= (9n^2  -12n +6)  - 2                                      ...............So I've forced out a -2.

There's a factor of 3 that can come out of the first bit.

= 3 x (3n^2 -4n +2) -2                                     ...............So now it's in the right format for the sequence.

All I need to justify is that 3n^2 - 4n + 2 is always a positive integer.

Well. all it's terms are integers so adding and subtracting them will give another integer.

But how do I know it is positive?

Well, when n = 1 it evaluates to 3 - 4 + 2 = 1 which is positive.

And as n takes values beyond n = 1, 3n^2 gets bigger faster than 4n so it'll still be a positive for n=2, n=3 etc.

So squares of terms in the sequence are also in the form 3M - 2 where M is a positive integer => they're in the sequence too!

Bob

#9728 Re: Help Me ! » Circle theorem help?!?! » 2010-12-03 01:52:53

Bob

Hi ihatecircles

You are very welcome.  Great to hear that (i) you are practising and (ii) you're doing well with past papers.  [Can you spot I'm a teacher; retired ?]

Your answer to Q21b is correct.

Is it the actual Edexcel exam or just a school 'mock' that is coming up.  I didn't think there were any maths GCSEs  until May/June, but I'm not so in touch with the timetables as I used to be so I may be getting it wrong.

Have you also got access to the answers for past papers?  The last 6 questions on higher papers are pretty mean (after all they don't give away A*s do they?).  No insult intended but you might thinking you've done a question, but actually got it wrong. 

I don't mind if you want to post other answers to check they are right.

Bob

#9729 Re: Help Me ! » nth term - what am I supposed to do? » 2010-12-03 01:34:05

Bob

hi schoolrules1

Glad you're ok with the earlier parts because this last part is somewhat more abstract in nature.

Before giving a hint for that look again at

easy, x^2 + 2y + y^2.

There's a little bit missing here.  Just a typo I'm sure!  smile

Now for the last part.

(i) Square (3n-2).

(ii) Add then subtract 2 from your expression so you get it in the form (expression) -2

(iii) You should find that the (expression) has 3 as a factor so you can write it as 3 x (another expression) - 2

(iv)  The (another expression) is a positive integer (why?) so the term squared is in the same form (3 x [pos. intg] - 2 so it's in the sequence.

Can you fill in the gaps?

Post again if you need more help.

Bob

#9730 Re: Help Me ! » Integration in polar coordinates » 2010-12-02 20:13:46

Bob

hi ilovealgebra,

You're welcome.  No problem about not spotting an error.  I always read through my posts but still read over and miss silly errors.  That's why it's useful to exchange ideas.

Bob

#9731 Re: Help Me ! » Circle theorem help?!?! » 2010-12-02 08:35:51

Bob

Hi ihatecircles

Yes 57 is right!  smile You correctly remembered that the angle in a semi circle (PRQ)  is 90.

And PQRS is a cyclic quadrilateral (quad with 4 points all on a circle) so opposite angles add to 180.  That should take care of the second part.

edit: Sorry I've just read all of your post and you already knew this bit.  So you didn't really need help at all.  That's very good.  When are you sitting the exam?

Meanwhile ....  how have you got on with the rest of this paper?

Bob

#9732 Re: Help Me ! » Integration in polar coordinates » 2010-12-02 07:51:05

Bob

Just had a brainwave! dizzy

Make use of

so

=

=

so the integral is

Bob

#9733 Re: Help Me ! » Integration in polar coordinates » 2010-12-02 07:36:01

Bob

hi ilovealgebra

I've been hoping someone else would pick this up and then I'd learn something.  But no one has so I'll throw in my small contribution just to show you're not being totally forgotten.

(i) 

I don't think this is ever going to simplify to

because

=

=

=

Why did you want this anyway?

(ii)  I need help following where your new limits came from.  Perhaps if you explain to me it will help you clarify what you have done so far.  I often find that helps.

Bob

#9734 Re: Help Me ! » Matrix Transformations » 2010-12-01 09:57:09

Bob

Thanks bobbym,

I feel very welcome now.

Thanks AU101.  I enjoyed that little session.  By all means post again if you want help; it helps to keep my brain cells alive!

Bob

#9735 Re: Help Me ! » Matrix Transformations » 2010-12-01 09:16:04

Bob

Hi AU101,

You're welcome.

Here's a tip.  If you know it already, sorry to state the obvious;  but if you don't it will save you a lot of time.

The 2xn matrix can be any 'shape' so why not transform only the points (1,0) and (0,1)

The vector matrix for this is

But this is the identity matrix for multiplication
so if you want to find the transform for, say, a reflection in the x axis just consider what it does
to the points (1,0) --->  (1,0)   and (0,1)  ----->  (0,-1).....................line A

If the matrix is R and I is the identity ...............  R = R.I   (transformed shape equals reflection x identity)

so I can write down the right matrix straight away using the results on line A

I hope that makes sense.

Try this one:

I want to 'shear' shapes so that points on the x axis stay where they are and other points move parallel to that axis by an amount that is proportional to their distance from the  axis.  Here's a picture to show how (1,0) and (0,1) move.

transforms.JPG

(1,0) ---> (1,0)     and (0,1) ---->  (3,1)  that's a shear in the x direction with shear factor x3

The matrix for this will be

How about that?:)

Bob

ps.  to bobbym.  Thanks for your message on another post.  After tinkering with  'abstract algebra' I turned my hand to matrices and vector geometry because I liked the pictures better.:)

#9736 Re: Help Me ! » Matrix Transformations » 2010-12-01 08:30:04

Bob

Hi Au101,

When you use matrices to 'do' transformations, the 2x2 (transforming) matrix has to precede the 2xn matrix that represents the coordinates (vectors) of the n points of the shape. 

So to do a multiple transformation you have to put the second transformation before the first.

In all other respects what you have done is correct;  just reverse the matrices and multiply and you'll get the result you want.

Bob

#9737 Re: Help Me ! » Proving! » 2010-11-30 02:50:30

Bob

hi ampohmeow

associative.JPG

In your version, you add a term on the right and then hop it across to become the middle term.  OK if you want to quote 'commutative' as your reason.

Then you have to use associativity on a new line.

What I did was added the same term but on the left.  Then it's in the right place to use only associativity to get the result.

As for 2a = 0, I'm stuck at the moment  as I don't know what axioms you started with, and I expect it is too much for you to post them all.  But I'm still thinking about it.

I'm painting my hall and landing at the moment which only takes a little bit of brain, so I'll devote the rest to the problem.

Bob

#9738 Re: Help Me ! » Proving! » 2010-11-30 02:15:33

Bob

hi

ab + a(-b) + (-ab) = 0 + (-ab)    Addition Property of Equality
[ab+(-ab)] + a(-b) = 0 + (-ab)    Associative Property

Strictly, you've used commutativity too, as your (-ab) term has moved places and then been 're-associated'.

So how about

                                 ab + a(-b)  = 0
=>             -ab     +[ ab + a(-b) ] = -ab + 0   adding on the left of the expression

=>          [ -ab      +  ab ] + a(-b) = -ab         use of associativity

=>                        0        + a(-b) = -ab

The people who set these questions like attention to little details like that.

I always found them hard because, mostly, you are proving things that are blindly obvious.

So you have to be clear about what is already proved and so can be used.

That's why I queried whether '2a = 0 => a = 0' is valid at this stage.

It depends whether you've got that proved already.

Bob

#9739 Re: Help Me ! » Proving! » 2010-11-30 01:31:35

Bob

hi

Our posts crossed over I think.

I've edited post #8 to show how I think you can do the second part.


ab + a(-b) = ab + a(-b)     Reflexive Property of Equality (is my starting equation correct???)
                = a[b+(-b)]      Distributive Law
                = a(0)              Additive Inverse
                = 0                  Zero Product Property

then

a(-b)         = -ab

There's a bit missing where you say 'then' .....

I would say you should add then inverse of 'ab' to both sides and use associativity as necessary to 'move' ab from the LHS to -ab on the RHS.

Bob

#9740 Re: Help Me ! » Proving! » 2010-11-30 00:02:08

Bob

hi

a = -a

add 'a' to each side

2a = 0

Now, do you have a theorem that allows you to conclude a = 0 from this ?

( I ask this because when, you are deducing properties of the real number system from basic axioms, you have to 'prove' everything else.)

Bob

#9741 Re: Introductions » avatar test » 2010-11-29 10:46:51

Bob

hi again,

Windoze doesn't have such a helpful option, but I've got to it via the image properties so that's almost as good.


And it's bedtime here in Essex so I'll say night night for now.

Bob

#9742 Re: Introductions » avatar test » 2010-11-29 10:41:14

Bob

Hi bobbym

I just found that as you posted your reply.  My file has a space in the name ie MJ [space} fractions1 and I'd left it out when I typed it.  %20 is the hex for the missing space and now it works .

Thanks so much for all your help.  Now I can illustrate posts as I go instead of sending the reader to the bottom everytime.  That should make explanations much better.

smile:):):)

Bob

#9743 Re: Introductions » avatar test » 2010-11-29 10:25:39

Bob

Yes, that's what I want.

Please would you post the exact code (minus the first bracket I suppose so it shows as code rather than as a picture).

Bob

#9744 Re: Introductions » avatar test » 2010-11-29 10:21:40

Bob

Hi bobbym

Thanks for responding to this.

What I'm trying to achieve is putting my image in the text rather than at the bottom.

So I've tried to put the URL inbetween square bracket img and /img

On my website I've created the folder 'images' and put a random jpeg there.

So what else should I have done?

What happens for you if you put this URL in your browser?

Bob

#9745 Re: Help Me ! » probability - "4 children" » 2010-11-29 08:04:48

Bob

hi abhupathi

It could happen that none or one or  two or three or even all four have the disease.

This is an example of what is called the 'Binomial Distribution'.  It is worked out like this:

P(none have the disease) = 3/4  x  3/4  x 3/4  x 3/4  (As each must 'not get it')  = 81/256

P(a particular child has it) = 1/4 x 3/4  x 3/4  x 3/4    ( one has but three have not!)

but 'a particular child' means one of four so

P(any one child has it) = 4 x (1/4  x 3/4  x 3/4  x 3/4)  = 27/64

So now it is possible to answer the question.

P(at most one) = P(none) + P(any one has it) =  81/256  +  27/64 =   0.73828125...

I have added a diagram which may help.  Start at the left and follow a route going right.  I have shown one way in which a single child may get the disease.  You should be able to find three other routes for this outcome.  And I have shown the way in which no child gets the disease.

You can see that there are 16 posssible outcomes.  You could try to work out the probabilities for each route.  When you add up all 16 answers you should get exactly 1.0000000

Post back if you want to know more about the Binomial Distribution'.

Bob

#9746 Re: Help Me ! » How do I do Fraction Questions » 2010-11-28 02:28:26

Bob

Hi Mandy Jane

Some time back you were shown how to do

My diagram may help you to understand how to add fractions.

Do you want to advance to a harder example?

Bob

#9747 Re: Help Me ! » 3 D Geometry, manual drawing » 2010-11-26 06:12:19

Bob

Hi HanaAS

That looks possible, but I want to check some details.

You seem to have three lines, each perpendicular to the other two.  Correct?

Two lines are 600, the third is 550.  But do they cross at their midpoints?  Yes/No

Once I'm clear on that the rest is just trigonometry.  Do you know how to do SINE/COSINE/TANGENT ?

Bob

#9748 Re: Help Me ! » total derivative » 2010-11-25 23:57:58

Bob

hi Anjali John,

But it has to be!  If you graph your function with 'L' on the up axis then what goes across?  That's what it is 'with respect to'.

Then the first derivative is the gradient function for that graph and the second derivative is the gradient function of that graph.  That's what derivative means.  [purists may protest that other definitions are possible, but they all have to equate to this]

Maybe it would help if you gave more details of where this function came from and what you want to do with it next.

Bob

#9749 Re: Help Me ! » Can I simplify this fraction? » 2010-11-25 02:10:29

Bob

Hi Onyx,

Generally I feel that the first step in simplifying a fraction like this would be to remove the 'fractions within the main fraction'.

So multiply by the (common) denominator (provided it is not zero)  gives :

What I now wonder is 'Can this be further simplified?'

The answer has got to be 'no' because, if we replace the common elements with a single variable, say, x, we have

and that just won't simplify at all.

But, as bobbym says, it depends on what is meant by simplify.  If there's another bit to the question, this might provide a hint of where to go next.

Bob

#9750 Re: Help Me ! » Double Integral in Polar Coords » 2010-11-23 02:50:06

Bob

Hi ilovealgebra

Where did the 2theta come from in the penultimate line ?

Bob

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