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  Discussion about math, puzzles, games and fun.   Useful symbols: ÷ × ½ √ ∞ ≠ ≤ ≥ ≈ ⇒ ± ∈ Δ θ ∴ ∑ ∫ • π ƒ -¹ ² ³ °

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#701 Re: Help Me ! » Help with Probability problems » 2014-06-24 13:46:02

Hm, something tells me that shouldn't change the outcome, though.

#702 Re: Help Me ! » Help with Probability problems » 2014-06-24 13:37:24

How are you getting that? I am getting 13824.

Maybe you are regarding the players as being the same?

#705 Re: Help Me ! » Help with Probability problems » 2014-06-24 13:20:26

How many cases do you have when they get one each?

#706 Re: Help Me ! » Euclid's element (P14) » 2014-06-24 13:02:18

It amounts to the same thing, except with one more rule involved.

#707 Re: Help Me ! » Help with Probability problems » 2014-06-24 12:58:29

Hi bobbyn

I'm getting twice your answer for the second one.

#708 Re: Help Me ! » Help with Probability problems » 2014-06-24 12:11:50

What are you getting for the first one?

#710 Re: Help Me ! » Decimal expansion question » 2014-06-24 09:20:51

Yes. The first proof he wrote is commonly used to show the equality. The second proof is a bit more rigorous.

#711 Re: Help Me ! » Decimal expansion question » 2014-06-24 09:16:23

Well, basically, yes. You need infinite "cuts" to "reach" 0.24999...

For a nice proof of that fact, look at Joel's answer.

#712 Re: Help Me ! » Decimal expansion question » 2014-06-24 09:07:51

0.249 is not equal to 0.25. 0.24999... is.

#713 Re: Help Me ! » Decimal expansion question » 2014-06-24 08:58:50

That is a know fact. The usual discussion is whether 1=0.999... The answer is yes and there are much simpler proofs than the one given in that image. The proof in that image is, also, not a very rigorous proof, but it does provide a nice way to visualise both of the decimal expansions.

#714 Re: Help Me ! » the bird flies,and flies,and flies again. » 2014-06-24 08:40:24

Hi Bob

Shouldn't the distance end up being finite? Maybe I've just misunderstood what you said.

#715 Re: Help Me ! » Combinations Calculator List To Reorder Highest To Lowest » 2014-06-24 08:36:19

I entered the same thing you did and got 455 of them, as it should be. I'm not sure what's with that.

For the issue of order, try entering the numbers in the correct order, ie., enter 9,9n,9b,9#,9+,3,...

#716 Re: Help Me ! » Similar TRiangles » 2014-06-23 13:22:31

You told her to check the forum rules before blurting out, but there are, in fact, no forum rules on blurting out.

#717 Re: Help Me ! » Similar TRiangles » 2014-06-23 13:13:36

So, your comment in post #4 is not a good one, then?

#718 Re: Help Me ! » Similar TRiangles » 2014-06-23 13:04:56

They still apply to you only.

#719 Re: Help Me ! » Similar TRiangles » 2014-06-23 12:53:40

Those are not the forum rules, but rather your own. What prevents EVW from developing her own set of rules for blurting answers out?

#720 Re: Help Me ! » Similar TRiangles » 2014-06-23 12:48:36

You have done EM, but you also blurted out answers before.

#721 Re: Help Me ! » Why is there an associative law? » 2014-06-23 12:47:12

Oh, sorry. It's not exactly perfect, but it is wglhat it is.

I see you know about the Catalan numbers.

Also, congrats for learning LaTeX. Tip: you can use \binom{}{} for the binomial coefficient.

#722 Re: Help Me ! » Similar TRiangles » 2014-06-23 12:20:33

That was in response to post #4.

#723 Re: Help Me ! » Similar TRiangles » 2014-06-23 12:06:09

You've done such things yourself, bobbym. smile

#724 Re: Help Me ! » Combinations Calculator List To Reorder Highest To Lowest » 2014-06-23 12:02:49

Two questions:

Which calculator are you using. I don't think we can help you by guessing what might and might not work.

What are you trying to calculate, because 125 does not seem to be correct for what you inserted...

#725 Re: Help Me ! » Translate local vector to world vector » 2014-06-23 11:54:57

Ok, so, if I got this correctly, the Euler angles just set an objects orientation in its own inertial system using rotations around all three axes. Is that correct.

If yes, that means that the velocity vector has to have a default starting orientation. What did you choose for that orientation?

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