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Good, thanks. Lots of complicated code behind it.

**MathsIsFun**- Replies: 3

Converted this from Flash to JavaScript: Binary/Decimal/Hexadecimal Converter

Does it work properly?

Comments/suggestions welcome.

Thanks for the tests. I will look into a Deg/Rad switch.

**MathsIsFun**- Replies: 4

Solved it! I used a variable called "frames", which IE treats as a special windows property. Simply renamed it and it works.

Thanks for uncovering this bug.

Thanks All!

I wonder why it won't spin on bob bundy's laptop?

**MathsIsFun**- Replies: 13

Updated the Spinning Dodecahedron from Flash to JavaScript. Does it spin nicely for you? Can you use drag mode?

And if you have a mobile device of any sort could you test it on it?

Thanks all. Will get back to JavaScripting now.

**MathsIsFun**- Replies: 6

Working on updating Flash to JavaScript (a very large project indeed).

Here is the new JavaScript version of the Math Trainer: Math Trainer - Addition

The old (but still good) Flash version: Math Trainer - Multiplication

You can make the "Addition" version work on Multiplication by clicking the "Multiply" tab at top.

What do you think of the JavaScript version?

Happy Easter to all.

**MathsIsFun**- Replies: 6

Made an Android App:

Would really value hearing your experience with it so I can improve it.

Thanks guys.

Probably best I just don't mention time. Save it for another time

**MathsIsFun**- Replies: 5

I am working on a short video about Dimensions.

This is my script. Is it accurate? Does it convey the ideas well?

script wrote:

Hi! Let's learn about Dimensions

In Geometry we can have different dimensions.

Let us start with a point.

Can't see it? Well it has no size, so we will highlight it.

Now lets allow the point to move in one direction.

We get a line.

We need just one value to find a point on that line. So we have one dimension.

A line is one-dimensional.

Now lets allow the point to move in another direction. And we get a plane.

We need two values to find a point on that plane. So we have two dimensions. We call it 2D.

A 2D object is flat.

Circles, triangles, squares and more are two-dimensional.

We also call them plane shapes.

Now we let that point move in another completely different direction and we have three dimensions.

Spheres, cubes, cylinders and more are 3-dimensional.

We also call them solid shapes.

We can have more dimensions, but I can't draw them.

In Physics Time can be thought of as a dimension, but not in Geometry.

Welcome to the forum, Timothy!

Chris2 wrote:

Nice to know how you look like (well, not in a creepy way).

I wish I looked and sounded that good! That is Joe, he does voices.

Happy Christmas all!

**MathsIsFun**- Replies: 8

Made a video for Cardinal, Ordinal and Nominal Numbers

Comments and suggestions please!

**MathsIsFun**- Replies: 2

November 23rd => 1,1,2,3

(But the sequence actually starts at 0)

Leonardo Pisano Bogollo, as well as being famous for the Fibonacci Sequence, helped spread Hindu-Arabic Numerals through Europe in place of Roman Numerals.

Excellent review, thank you!

**MathsIsFun**- Replies: 3

A fun and useful page: Estimate Distance

What do you all think?

**MathsIsFun**- Replies: 3

A page to help clear up any confusions people may have about Scalars Vectors and Matrices.

Corrections, suggestions please!

I decided to add a section on the worn logarithm book, and found that Simon Newcomb actually discovered that!

See my revised version (use refresh): First Digits Rule

Thanks Guys!

**MathsIsFun**- Replies: 8

A new page, on "Benford's Law": First Digits Rule

What do you think?

Thanks!