Definition:

A move: consists of several turns of faces in a set order.

If you repeat any move a sufficient number of times you will always return the cube to its start position. (what constitutes 'sufficient' depends on the particular move under consideration.)

I recommend any of the Cubic Math books by Singmaster and others.

Bob

]]>post number 23 part B 86 times and the cube

came back fixed. 86 x 12 = 1032.

note technetium is 43 protons.]]>

It's nice to learn a new way, because I have another move that I got from the original solution in the 70-80's that is 8 moves long, and does the same thing.

Also your 7 move long can be made into 8 moves by repeating the 6th move 180 degrees instead of 90 after the 7th move. So do 1 to 7 like you said and then do the 6th move again, but a half turn.

The reason for this is just if you want to line up 2 of the 4 corners as before, and then 2 appear swapped.

But it is not a necessary move, just depends on your way of going about it.

Also, I am trying to follow your directions too instead of just fiddling around...

The directions are quite readable, especially to someone who can solve the cube another way already.

When you've finished that part, let me know and i'll write more.

]]>i solved it by myself once

i like discovered/made up my own kinda way to do it

i first solved the four corners of the rubiks cube like it was a 2x2x2 cube

then i would just rotate the middle piece of every side using logic/trial and error to get the answer

i made sure not to get the corners mixed up again so i would not go backwards in progress

and if there was an edge tath needed to move to a different side

i would turn a side then rotate the middpiece taht it was on

and return the side piece taht i turned back to its original place to make sure not to mess up the corners

i would turn the rest of the edges taht didnt need to move to a different side by just moveing the middle piece of that side

and the center pieces are very simple to solveand i have yet to read a book on how to solve the cube!!!

w00t i feel special!!!

Wow! I missed this earlier. That sounds almost exactly like what I came up with, and i've never used a book either!

Great minds think alike!

]]>here: http://www.freewebs.com/mikau16/rubikSolution.html so you can read it. Its a lot to write out so i'm doing it a little at a time. I'll let you know when its finished.]]>

My way, I get the four corners of one side in place first, then I use a sequence to get the corners of the other side so that all 8 corners are in place, then I get the top and bottom sides in place, then I use another sequence to get the remaining sides either in place, or on the side opposite the correct side, and one more simple sequence to solve. I'll give you some of the sequences later on today.

]]>middle vertical up 2 clicks, etc.

A.)

I'll start off with one of my moves, that is just a variation of the Rubik's manuver.

This move toggles the state of four top edges on the cube:

1. middle-vertical-up-90-degrees, top-ccw-90-degrees

2. middle-vertical-up-90-degrees, top-ccw-90-degrees

3. middle-vertical-up-90-degrees, top-ccw-90-degrees

4. middle-vertical-up-90-degrees, top-ccw-90-degrees

5. middle-vertical-down-90, top-ccw-90

6. middle-vertical-down-90, top-ccw-90

7. middle-vertical-down-90, top-ccw-90

8. middle-vertical-down-90, top-ccw-90

That's all for that. The actual Rubik's manuver combines 3 & 4 and 7 & 8 by turning the top 180 degrees, and Rubiks manuver only affects two edges on the top of the cube, not all four like the one I described above.

B.)

Here's another move I use now when solving that I made up.

It is very repetitive, uses twelve motions, and turns three corners and

also messes up many edges, so I use it to solve corners before I do

edges. What I do is find three corners on one side that I want to twist

in their spots. Then I flip the cube around to its back and perform this

move:

1. Right-side-down-90

2. And turn the entire cube ccw looking at front face.

Repeat 1 & 2 eleven more times.

That's all for that one. It twists the corners on the back of cube, 3 of them,

in opposite direction to a move that I read about in 70's or 80's with the original cube.

But that was generally the case with the whole thing. Find a way to get a secluded solved region out of place, and then back in place using a different sequence. Then see how the rest of the cube changed, and manipulate it!

(edit) hey, I just solved the virtual rubiks cube using my own method. That thing is pretty cool, but the view controls can be a tad annoying. x_x

]]>Then examine what has changed and see if I can incorporate that into solving a cube. So far I came up with a couple things of interest, but still have to rely on a few methods invented by others that came in directions my brother kept from decades ago.]]>

This is one heck of a cheater. Try pausing the movie right before he moves the cube off-screen; it is * not* solved.

Of course, it probably wasn't supposed to be a serious attempt.

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