Points: I can't think of a point-finding algorithm. But you can use the "Points" button and zoom in for more accuracy.
]]>Axiom:More is better.
n is greater than 4 when n>4. This can be proved by induction. So, n is better than 4 when n>4. I am happy.
Worked on a whole bunch of linear programming problems and obviously could work on quadratic programming too.
Future suggestions:
How about showing the coordinates of the feasible points?
Depending on how you solved the problem this could be a hanger or it could be difficult.
All in all, very good work!
]]>Bob
]]>(Use the +/- buttons below the y= ... and do a refresh if you can't see them.)
Hopefully I haven't wrecked it in the process, but I am sure you will all let me know if it still works nicely
]]>4 would be good.
]]>I was thinking of 4. If 4 is possible then 4 is good.
]]>When you succeed it will be easy to create a graphic linear programming solver.
]]>It should be possible to add more equations, I just need to do some tricky coding is all.
]]>Love it. Really useful!
Bob
]]>The Inequality Grapher works very well!
Remarkable page!
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