Points: I can't think of a point-finding algorithm. But you can use the "Points" button and zoom in for more accuracy.

]]>Axiom:More is better.

n is greater than 4 when n>4. This can be proved by induction. So, n is better than 4 when n>4. I am happy.

Worked on a whole bunch of linear programming problems and obviously could work on quadratic programming too.

Future suggestions:

How about showing the coordinates of the feasible points?

Depending on how you solved the problem this could be a hanger or it could be difficult.

All in all, very good work!

]]>Bob

]]>(Use the +/- buttons below the y= ... and do a refresh if you can't see them.)

Hopefully I haven't wrecked it in the process, but I am sure you will all let me know if it still works nicely

]]>4 would be good.

]]>I was thinking of 4. If 4 is possible then 4 is good.

]]>When you succeed it will be easy to create a graphic linear programming solver.

]]>It should be possible to add more equations, I just need to do some tricky coding is all.

]]>Love it. Really useful!

Bob

]]>The Inequality Grapher works very well!

Remarkable page!

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