I'm working on a school task/research concerning probability. We are working on casino games, mine is math. I don't know wether you know the rules of c.r.a.p.s, and how it works, but i've worked out the probabilities of winning and losing for the pass line and the don't pass line bets. I saw this calculator but I don't get it at all, and I was wondering wether you knew a way how to look at the chances of winning and losing at c.r.a.p.s with this simulator. Also, I have thought of an odds bet which could increase chances of winning with c.r.a.p.s.

Thanks

Pieter

]]>Only just got round to looking at this (apologies).

I love it. I've made a two dice simulator and posted it to my teaching colleagues. They'll find it usable in the classroom and hopefully, it'll generate some new recruits!

What is the reset button doing? Could you make a screen re-set so you get a blank screen

and maybe list the shared links on the page so we can all see others creations.

Thanks.

Bob

992

But I have persistence and multiple techniques,

so I'm making some progress.]]>

... after I finish memorizing the elements average masses to IUPAC standard 2010...

What a challenge!

]]>John: You can now see that your top box (777) gets replaced with 444, then that 444 bets pulled to the bottom box, leaving 0.

]]>What did I do wrong?? I don't even know what I am trying to do actually??

http://www.mathsisfun.com/data/chance-s … 1~C_1_0_11]]>

Okay, thanks!

]]>What does the "So Far" box do?

]]>Has a "Queue" box, and the connectors now have a "Pull" feature (click on shaded arrow at start of line to make it a "Pull" the value. This feature is very experimental!

Here is an example (calculation of Pi): http://www.mathsisfun.com/data/chance-s … 1~C_5_6_01

(Still very "beta" software)

]]>Is it the queue that's hard or the one-shot "once only". Are you experiencing race states???

Do you need timing control to slow it down, so it doesn't run wild?]]>